REVIEW · USA
TopJump Trampoline & Extreme Arena – 90 MIN UNLIMITED FUN
TopJump packs a lot into one indoor stop: trampolines, a climbing arena, ninja obstacles, basketball, dodgeball, an air bag, a kids zone, an arcade, and a candy store. The unusual draw is Clip ’n Climb, a sky-high climbing adventure with 21 climbing lines.
I like the 90-minute unlimited format, since you can move between activities instead of paying for one short turn. I also like the setup for families, with seating where parents can watch much of the park and a location on the Parkway between Sevierville and Gatlinburg.
The main catch is simple: socks are not included, so plan for that extra cost or check the admission desk before you arrive. A 90-minute session can also feel brief if your children want to try every attraction.
Key points to know before you go

- 21 climbing lines: Clip ’n Climb gives TopJump more variety than a basic trampoline park.
- 90 minutes of unlimited play: You can switch between open jump, basketball, dodgeball, the air bag, and other activities.
- Useful for mixed ages: A kids zone gives younger children their own area, while older children can try climbing and ninja challenges.
- Parent-friendly layout: Seating allows you to relax while keeping an eye on the action.
- Easy Pigeon Forge location: TopJump sits between lights 8 and 10 on the Parkway, near Dixie Stampede.
- Plan for socks: Admission includes all fees and taxes, but socks are not included.
Why TopJump works well on a Pigeon Forge family trip
Pigeon Forge has no shortage of attractions, but many require a full afternoon, a long line, or a fixed show schedule. TopJump gives you a more flexible indoor option. You book a 90-minute session, arrive at a central Parkway location, and let the children choose how active they want to be.
That flexibility matters on a family holiday. You might use TopJump after a morning outdoors, during a stretch of bad weather, or when younger children need a change from rides and sightseeing. The park is open daily from 10 a.m. to 9 p.m., so you have room to fit it around meals and other plans.
The experience is especially useful for families with children who do not all want the same thing. One child can work through the climbing challenges, another can play basketball on a trampoline, and a younger child can use the kids zone. Parents are not forced to take part in every activity, either.
TopJump is not a quiet attraction. The point is active play, noise, and repeated attempts at physical challenges. If your child prefers calm crafts, animals, or sightseeing, this may not hold attention for the full 90 minutes. For energetic children, though, the variety helps prevent the visit from feeling repetitive.
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Finding TopJump between Sevierville and Gatlinburg

The arena is on the Parkway in Pigeon Forge, between traffic lights 8 and 10, near Dixie Stampede. That puts it in a practical spot for families staying in Pigeon Forge, and it is only a short drive from Sevierville or Gatlinburg.
You do not need to arrange a separate meeting point or transportation service. The mobile ticket is designed to make admission easier, which is helpful when you are managing children, bags, and a busy sightseeing schedule.
Pigeon Forge traffic can be slow, especially at popular times. I would still allow extra time to reach the building, even though the location is easy to find. A late arrival can matter more here than at a standard museum because your usable play period is limited to about 90 minutes.
The stated maximum is 160 participants. That gives you a sense of the possible scale: this is a substantial indoor arena rather than a small play room. The exact feel may vary by time of day, but a larger facility also means more choices when one area becomes crowded.
Open jump, air bag, and trampoline basics
Open jump is the foundation of the visit. You get time to move around the trampoline area, practice basic bouncing, and decide which activities suit you best. It is a good first stop because it lets children spend some energy before choosing a more structured challenge.
The air bag adds a clear goal to the trampoline experience. It is designed for jumps and landings, giving children a place to try larger moves within the attraction’s setup. You should still follow the posted rules and staff directions, especially when children of different ages share active spaces.
Basketball turns the trampoline floor into a game area. Children can work on jumping toward the hoop, while those who are not interested in scoring can still enjoy the bouncing. It adds a little structure without requiring a formal team or long game.
Dodgeball gives older children another option. It tends to suit kids who enjoy competition and quick movement, although the experience can be less appealing for a child who dislikes being hit by a ball. If your family has mixed interests, the rest of the park gives children a way to switch activities.
The best approach is not to spend the full session in one spot right away. Let children try open jump, then move to basketball, dodgeball, the air bag, or the climbing area. That makes the unlimited format more useful and keeps the visit from becoming a single repeated activity.
Clip ’n Climb and the 21 climbing lines
TopJump’s most distinctive attraction is Clip ’n Climb, described as the nation’s first sky-high climbing adventure. The climbing arena has 21 different lines, giving you far more choice than a single climbing wall.
That number matters because climbing ability and confidence vary widely. One child may want a straightforward route, while another may look for a more demanding challenge. With 21 lines, children can try more than one style and return to a favorite before the session ends.
The climbing area also changes the pace of the visit. Trampolines ask for constant bouncing and quick movement. Climbing asks children to focus on hand and foot placement and decide how far they want to go. For many families, that contrast makes the park feel more varied.
I would use the climbing area early if it is the main reason you booked. Children who are eager to climb may otherwise spend most of the session on the trampoline floor. If younger children are with you, the kids zone may be a better starting point while older children test the climbing lines.
The supplied information does not specify age, height, or weight rules for each attraction. Check the current instructions at the arena before planning around a particular climbing line. The same applies to the ninja course and other activities, since participation rules can differ by area.
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Fire and Ice Ninja Course, kids zone, and family variety
The Fire and Ice Ninja Course gives children an obstacle-based challenge rather than a free-play space. It is a good match for kids who enjoy trying to finish a sequence, improve a time, or repeat a hard section until they can do it.
Ninja-style activities can be more mentally engaging than simple jumping. Children need to judge balance, timing, and movement. That makes this area useful for a child who wants a clear challenge, not just room to run.
The kids zone gives younger children a place suited to their age group. This is important for families with siblings who are at different stages. A very young child may not be ready for every trampoline or climbing activity, while an older child may quickly become bored in a toddler-oriented space.
I appreciate that the park brings these areas together instead of making you choose one attraction for the entire visit. You can let each child pick an activity, then regroup in the parent seating area. That makes the experience easier to manage than a venue where everyone must follow one shared activity.
Still, adults should keep an eye on children and follow the arena’s directions. The park has space for parents to relax and see the whole area, but that does not mean supervision disappears. Active play always needs attention, especially when several attractions operate at once.
Arcade and Sugar Rush Candy Store
TopJump includes a large video arcade, which gives you a backup plan if children need a break from physical activity. The arcade also suits a child who is less interested in trampolines or climbing.
This is one of the reasons the venue can work for a mixed group. A child who wants constant motion may stay on the main floor, while another may prefer games. Parents can use the seating area and keep track of the group rather than splitting up across town.
The Sugar Rush Candy Store adds a simple treat stop to the visit. It can be fun at the end, but it is also the easiest place for spending to grow beyond the admission cost. Decide in advance how much you want to spend on arcade play or candy if you are keeping the family budget tight.
The arcade and candy store are not part of the 90-minute active attractions in the same way as open jump or Clip ’n Climb. Treat them as extras that extend the stop or give children a change of pace. Your main value comes from the range of activities included with admission.
What the 90-minute session is worth
The ticket includes all fees and taxes, but the supplied details do not give a dollar price. That means I cannot make a precise cost comparison with other Pigeon Forge attractions. I can still judge the value by looking at what the session includes.
Ninety minutes is a reasonable length for high-energy play. Children can become tired quickly when they are jumping, climbing, and running. A shorter session may be enough for younger children, while older children may wish for more time.
The value improves if your group uses several areas. Open jump alone may not feel like enough for every family, but trampolines plus climbing, basketball, the ninja course, and the kids zone create a fuller visit. The arcade and candy store add options, though they may involve separate spending.
Prebooking helps reduce uncertainty during a busy holiday. You have a planned activity and a mobile ticket ready to use. Just remember that socks are not included, so admission is not necessarily your only expense.
The published rating is 4.6 out of 5 from 240 ratings, and the clearest positive theme is simple family enjoyment. One parent described the children as having a blast and wanting to return. That fits the park’s strongest quality: it gives children many active choices in one place.
Who will get the most from TopJump
I would recommend TopJump most strongly to families with energetic children, siblings of different ages, or anyone who needs an indoor activity in Pigeon Forge. The combination of trampolines, climbing, obstacles, games, and candy gives you several ways to use the stop.
It also suits families who do not want to commit to a half-day attraction. The 90-minute format is easy to place between meals, shopping, shows, and outdoor plans. The daily 10 a.m. to 9 p.m. schedule gives you plenty of possible time slots.
The park may be less suitable if your child is too young for most of the active attractions, dislikes noisy indoor venues, or wants a quiet activity. The kids zone helps, but the main appeal is movement and physical play.
Service animals are allowed, and the venue is near public transportation. Most people can participate, according to the supplied participation information, but specific rules for individual attractions should be checked on arrival.
Booking, cancellation, and practical planning
You receive confirmation when booking, and the mobile ticket makes the admission process easier. Free cancellation is available if you cancel at least 24 hours before the experience start time. Cancellations within 24 hours are not refunded, and changes during that period are not accepted.
I would book before heading to Pigeon Forge, especially if this is your planned rainy-day activity. Prebooking does not remove the need to plan your drive, since Parkway traffic can affect how much of the 90-minute session you actually use.
Wear clothing that allows comfortable movement. The supplied details do not set out a dress code, so follow the arena’s current instructions. Bring or budget for the required socks, since they are specifically excluded from the ticket.
Try to arrive with a rough plan. If climbing is the priority, start there. If your group includes younger children, begin with the kids zone and open jump, then let older children use the climbing or ninja areas. Save the arcade and candy store for a break or the final few minutes.
Should you book TopJump?
Book TopJump if you want an active, flexible indoor stop with more variety than a basic trampoline park. The 21 climbing lines, ninja course, kids zone, arcade, and parent seating make it useful for families with different ages and interests.
Skip it if you are looking for a calm attraction, a guided experience, or a full-day activity. The 90 minutes goes quickly, and socks cost extra. For a family needing a reliable burst of indoor fun near the center of Pigeon Forge, though, TopJump is a practical choice with enough options to keep most children moving.
FAQ
Where is TopJump Trampoline & Extreme Arena?
TopJump is on the Parkway in Pigeon Forge, between traffic lights 8 and 10, near Dixie Stampede. It is located between Sevierville and Gatlinburg.
How long does the TopJump experience last?
The experience lasts approximately 90 minutes, with unlimited use of the included activities during that period.
What activities are available at TopJump?
Activities include open jump, an air bag, the Fire and Ice Ninja Course, basketball, dodgeball, the climbing center, and a kids zone. The venue also has an arcade and Sugar Rush Candy Store.
Does TopJump have a climbing attraction?
Yes. TopJump has Clip ’n Climb, a sky-high climbing adventure with 21 different climbing lines.
Are socks included with admission?
No. Socks are not included, so you should plan for that additional expense.
What are TopJump’s opening hours?
TopJump is open daily from 10 a.m. to 9 p.m. The listed hours apply for both 2025 and 2026.
Can I cancel my booking for a refund?
Yes, if you cancel at least 24 hours before the experience start time. Cancellations or changes made within 24 hours are not eligible for a refund.
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